()
| 103 | } |
| 104 | |
| 105 | func (p *TimerPlayer) Destroy() { |
| 106 | defer func() { _ = p.conn.Close() }() |
| 107 | close(p.emitter) |
| 108 | |
| 109 | if p.Done != nil { |
| 110 | p.Done <- struct{}{} |
| 111 | } |
| 112 | |
| 113 | close(p.Done) |
| 114 | } |
| 115 | |
| 116 | func (p *TimerPlayer) runTicker() { |
| 117 | log.Printf("player requested, fps = %d", p.fps) |