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hub / github.com/e2wugui/zeze / relogin

Method relogin

ZezeJava/ZezeJavaTest/src/Zezex/TestGameTimer.java:327–333  ·  view source on GitHub ↗
(ClientGame.App app, long roleId)

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325 }
326
327 @SuppressWarnings("unused")
328 private static void relogin(ClientGame.App app, long roleId) {
329 var relogin = new Zeze.Builtin.Game.Online.ReLogin();
330 relogin.Argument.setRoleId(roleId);
331 relogin.SendForWait(app.ClientService.GetSocket(), 10_000).await();
332 Assert.assertEquals(0, relogin.getResultCode());
333 }
334
335 @SuppressWarnings("unused")
336 private static void logout(ClientGame.App app, long roleIdForLogOnly) {

Callers

nothing calls this directly

Calls 5

awaitMethod · 0.65
setRoleIdMethod · 0.45
SendForWaitMethod · 0.45
GetSocketMethod · 0.45
getResultCodeMethod · 0.45

Tested by

no test coverage detected