(ClientGame.App app, long roleId)
| 325 | } |
| 326 | |
| 327 | @SuppressWarnings("unused") |
| 328 | private static void relogin(ClientGame.App app, long roleId) { |
| 329 | var relogin = new Zeze.Builtin.Game.Online.ReLogin(); |
| 330 | relogin.Argument.setRoleId(roleId); |
| 331 | relogin.SendForWait(app.ClientService.GetSocket(), 10_000).await(); |
| 332 | Assert.assertEquals(0, relogin.getResultCode()); |
| 333 | } |
| 334 | |
| 335 | @SuppressWarnings("unused") |
| 336 | private static void logout(ClientGame.App app, long roleIdForLogOnly) { |
nothing calls this directly
no test coverage detected