(ClientGame.App app, long roleIdForLogOnly)
| 333 | } |
| 334 | |
| 335 | @SuppressWarnings("unused") |
| 336 | private static void logout(ClientGame.App app, long roleIdForLogOnly) { |
| 337 | var logout = new Zeze.Builtin.Game.Online.Logout(); |
| 338 | logout.SendForWait(app.ClientService.GetSocket(), 10_000).await(); |
| 339 | Assert.assertEquals(0, logout.getResultCode()); |
| 340 | } |
| 341 | |
| 342 | private static void login(ClientGame.App app, long roleId) { |
| 343 | var login = new Zeze.Builtin.Game.Online.Login(); |
no test coverage detected