@hidden
| 127 | |
| 128 | /** @hidden */ |
| 129 | interface LayoutPlan { |
| 130 | indicesToMode: Map<Accessor, GLTF.MeshPrimitiveMode>; |
| 131 | indicesToPrimitives: SetMap<Accessor, Primitive>; |
| 132 | indicesToAttributes: SetMap<Accessor, Accessor>; |
| 133 | attributesToPrimitives: SetMap<Accessor, Primitive>; |
| 134 | } |
| 135 | |
| 136 | /** |
| 137 | * Constructs a plan for processing vertex streams, based on unique |
nothing calls this directly
no outgoing calls
no test coverage detected