()
| 112 | pub(crate) cursor_ui: Option<CursorPositionUiPayload>, |
| 113 | pub(crate) x_ticks: Vec<PositionedTick>, |
| 114 | pub(crate) y_ticks: Vec<PositionedTick>, |
| 115 | pub(crate) shape_overlays_enabled: AtomicBool, |
| 116 | // Camera and bounds for coordinate conversion (updated when ticks are updated) |
| 117 | pub(crate) camera_bounds: Option<(Camera, Rectangle)>, |
| 118 | } |
| 119 |