Return the minimum drag distance, in screen pixels, required before a press is treated as a drag instead of a click.
(&self)
| 250 | /// Return the minimum drag distance, in screen pixels, required before a |
| 251 | /// press is treated as a drag instead of a click. |
| 252 | pub fn drag_delta_threshold(&self) -> f32 { |
| 253 | self.drag_delta_threshold |
| 254 | } |
| 255 | |
| 256 | /// Set the minimum drag distance, in screen pixels, required before a press |
| 257 | /// is treated as a drag instead of a click. |