Convert world position to screen position
(
y: f64,
camera: &Camera,
bounds: &Rectangle,
)
| 1967 | self.instance_id, |
| 1968 | *cursor_position, |
| 1969 | *hover_radius_px, |
| 1970 | force_cpu_picking, |
| 1971 | points.as_ref(), |
| 1972 | series.as_ref(), |
| 1973 | camera, |
| 1974 | bounds, |
| 1975 | |pid| self.valid_point_id(pid), |
| 1976 | ) |
| 1977 | } |
| 1978 | } |
| 1979 | |
| 1980 | impl Pipeline for PlotRendererState { |
| 1981 | fn new( |
| 1982 | _device: &iced::wgpu::Device, |
| 1983 | _queue: &iced::wgpu::Queue, |
| 1984 | format: iced::wgpu::TextureFormat, |
| 1985 | ) -> Self |
no outgoing calls
no test coverage detected