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Functions6,012 in github.com/doitsujin/dxvk

↓ 2 callersMethodEnumAdapters
src/dxgi/dxgi_factory.cpp:299
↓ 2 callersFunctionFixupBlendState
src/d3d9/d3d9_util.h:30
↓ 2 callersMethodFlushCsChunk
src/d3d9/d3d9_device.h:1269
↓ 2 callersMethodFlushCsChunk
src/d3d11/d3d11_context.h:1238
↓ 2 callersFunctionGammaControlPointLocation
* \brief Computes gamma control point location * * \param [in] CpIndex Control point ID * \returns Location of the control point */
src/dxgi/dxgi_output.h:22
↓ 2 callersMethodGet11on12Info
* \brief Retrieves D3D11on12 resource info * \returns 11on12 resource info */
src/d3d11/d3d11_buffer.h:159
↓ 2 callersMethodGetAdapter
src/d3d9/d3d9_device.h:1214
↓ 2 callersFunctionGetAdapterLUID
src/util/util_luid.cpp:22
↓ 2 callersMethodGetAlignment
* \brief Queries alignment * * Useful to pad copies with initialized data. * \returns Data alignment */
src/d3d9/d3d9_constant_buffer.h:43
↓ 2 callersMethodGetAllocator
* \brief Returns the allocator used for unmappable system memory texture data */
src/d3d9/d3d9_device.h:1109
↓ 2 callersMethodGetBackBuffer
src/d3d9/d3d9_device.cpp:553
↓ 2 callersMethodGetCreationParameters
src/d3d9/d3d9_device.cpp:290
↓ 2 callersFunctionGetCurrentProcessId
src/util/util_win32_compat.h:70
↓ 2 callersMethodGetD3D10Interface
src/d3d11/d3d11_device.h:462
↓ 2 callersMethodGetDXVKSampler
src/d3d11/d3d11_sampler.h:32
↓ 2 callersFunctionGetDecltypeSize
src/d3d9/d3d9_util.cpp:311
↓ 2 callersMethodGetDevice
src/d3d9/d3d9_device_child.h:50
↓ 2 callersMethodGetDisplayModeEx
src/d3d9/d3d9_swapchain.cpp:594
↓ 2 callersMethodGetFace
src/d3d9/d3d9_subresource.h:67
↓ 2 callersMethodGetFence
src/d3d11/d3d11_fence.h:38
↓ 2 callersMethodGetFlags
src/d3d9/d3d9_vertex_declaration.h:61
↓ 2 callersMethodGetFunction
src/d3d9/d3d9_shader.h:178
↓ 2 callersMethodGetIcb
src/d3d11/d3d11_shader.h:159
↓ 2 callersMethodGetInfo
src/d3d9/d3d9_shader.h:123
↓ 2 callersMethodGetInstanceExtensions
src/d3d9/d3d9_interop.cpp:54
↓ 2 callersMethodGetInterface
* \brief Retrieves resource interface * \returns Resource interface */
src/d3d11/d3d11_texture.h:106
↓ 2 callersMethodGetLength
src/d3d9/d3d9_shader_analysis.h:186
↓ 2 callersMethodGetLocked
src/d3d9/d3d9_common_texture.h:357
↓ 2 callersMethodGetMipFilter
src/d3d9/d3d9_common_texture.h:401
↓ 2 callersFunctionGetMonitorFormatBpp
src/dxgi/dxgi_monitor.cpp:98
↓ 2 callersFunctionGetMonitorFormatBpp
src/d3d9/d3d9_monitor.cpp:7
↓ 2 callersMethodGetOptionsBarrierControlFlags
src/d3d11/d3d11_device.h:478
↓ 2 callersFunctionGetPackedDepthStencilFormat
src/d3d9/d3d9_util.cpp:66
↓ 2 callersMethodGetParent
src/d3d11/d3d11_device.cpp:3896
↓ 2 callersMethodGetPlaneCount
src/d3d9/d3d9_common_texture.cpp:807
↓ 2 callersMethodGetPresentParameters
src/d3d9/d3d9_swapchain.cpp:556
↓ 2 callersMethodGetRemainingSize
src/d3d11/d3d11_buffer.h:110
↓ 2 callersMethodGetRenderState
src/d3d8/d3d8_device.cpp:1788
↓ 2 callersMethodGetResource
src/d3d10/d3d10_view_rtv.cpp:54
↓ 2 callersMethodGetResource
src/d3d11/d3d11_video.cpp:330
↓ 2 callersFunctionGetResource11on12Info
src/d3d11/d3d11_resource.cpp:389
↓ 2 callersMethodGetSOCounter
src/d3d11/d3d11_buffer.h:116
↓ 2 callersFunctionGetSamplerStateType9
If this D3DTEXTURESTAGESTATETYPE has been remapped to a d3d9::D3DSAMPLERSTATETYPE it will be returned, otherwise returns -1u
src/d3d8/d3d8_util.h:173
↓ 2 callersMethodGetSequenceNumber
src/d3d11/d3d11_buffer.h:150
↓ 2 callersMethodGetShaderMask
src/d3d9/d3d9_shader.h:121
↓ 2 callersMethodGetShaderModule
src/d3d9/d3d9_shader.cpp:1203
↓ 2 callersMethodGetSparseAllocator
src/d3d11/d3d11_buffer.h:90
↓ 2 callersMethodGetStreamMask
src/d3d9/d3d9_vertex_declaration.h:69
↓ 2 callersMethodGetWindow
src/d3d9/d3d9_device.cpp:4729
↓ 2 callersMethodHasCounter
src/d3d11/d3d11_view_uav.h:46
↓ 2 callersMethodHasPersistentBuffers
* \brief Checks whether this texture has persistent buffers * \returns \c true for buffer-mapped textures or staging textures. */
src/d3d11/d3d11_texture.h:192
↓ 2 callersMethodInitBuffer
src/d3d9/d3d9_initializer.cpp:28
↓ 2 callersMethodInjectCs
src/d3d9/d3d9_device.h:1197
↓ 2 callersFunctionIsBlitRegionInvalid
src/d3d9/d3d9_util.h:253
↓ 2 callersMethodIsDegenerate
src/d3d9/d3d9_common_buffer.h:49
↓ 2 callersFunctionIsDepthFormat
src/d3d9/d3d9_format.h:288
↓ 2 callersMethodIsDepthStencil
* \brief Depth stencil * \returns Whether a resource is a depth stencil or not */
src/d3d9/d3d9_common_texture.h:293
↓ 2 callersMethodIsExtended
src/d3d9/d3d9_adapter.cpp:881
↓ 2 callersFunctionIsFourCCFormat
src/d3d9/d3d9_format.h:249
↓ 2 callersMethodIsRenderTarget
* \brief Render Target * \returns Whether a resource is a render target or not */
src/d3d9/d3d9_common_texture.h:285
↓ 2 callersMethodIsScoped
src/d3d11/d3d11_query.h:56
↓ 2 callersMethodIsStalling
src/d3d9/d3d9_query.h:58
↓ 2 callersFunctionIsSupportedAdapterFormat
src/d3d9/d3d9_monitor.cpp:28
↓ 2 callersMethodIsSupportedSurfaceFormat
src/d3d9/d3d9_bridge.cpp:92
↓ 2 callersMethodIsYCbCr
src/d3d11/d3d11_video.h:133
↓ 2 callersMethodIssue
src/d3d9/d3d9_query.cpp:97
↓ 2 callersMethodLeaveFullscreenMode
src/dxgi/dxgi_swapchain.cpp:794
↓ 2 callersMethodLockImage
src/d3d9/d3d9_device.cpp:4935
↓ 2 callersMethodLockRect
src/d3d8/d3d8_texture.cpp:42
↓ 2 callersMethodLookupFamily
src/d3d11/d3d11_device.cpp:1996
↓ 2 callersMethodMap
src/d3d11/d3d11_texture.cpp:1077
↓ 2 callersFunctionMapGammaControlPoint
src/d3d9/d3d9_swapchain.cpp:10
↓ 2 callersMethodMarkTextureMipsDirty
src/d3d9/d3d9_device.cpp:6514
↓ 2 callersMethodMarkTextureUploaded
src/d3d9/d3d9_device.cpp:6547
↓ 2 callersMethodNeedsDirtyRegionTracking
* \brief Checks whether or not to track dirty regions * * If this returns true, then any functions that update the * mapped staging buf
src/d3d11/d3d11_texture.h:439
↓ 2 callersFunctionNormalizeDisplayMetadata
src/wsi/wsi_edid.h:38
↓ 2 callersMethodNormalizePresentParameters
src/d3d9/d3d9_swapchain.cpp:812
↓ 2 callersFunctionPickSRGB
src/d3d9/d3d9_util.h:128
↓ 2 callersFunctionProcessIdToSessionId
src/util/util_win32_compat.h:75
↓ 2 callersMethodQueryInterface
src/dxgi/dxgi_output.cpp:41
↓ 2 callersMethodQueryInterface
src/d3d9/d3d9_on_12.cpp:12
↓ 2 callersMethodQueryInterface
src/d3d11/d3d11_resource.cpp:35
↓ 2 callersMethodRegisterAnnotator
src/d3d9/d3d9_annotation.cpp:19
↓ 2 callersMethodRelease
src/util/com/com_object.h:50
↓ 2 callersMethodReleaseDC
src/d3d9/d3d9_surface.cpp:247
↓ 2 callersMethodReleasePrivate
src/util/com/com_object.h:63
↓ 2 callersFunctionReleaseSemaphore
src/util/util_win32_compat.h:35
↓ 2 callersFunctionRemapTextureStageStateType
* @brief Remaps a texture stage type by the API to an internal one * * @param Type Texture stage type according to the API * @return D3D9Text
src/d3d9/d3d9_util.h:301
↓ 2 callersFunctionSHA1Transform
* Hash a single 512-bit block. This is the core of the algorithm. */
src/util/sha1/sha1.c:50
↓ 2 callersMethodSetAllNeedUpload
src/d3d9/d3d9_common_texture.h:379
↓ 2 callersMethodSetLocked
src/d3d9/d3d9_common_texture.h:355
↓ 2 callersMethodSetMapFlags
src/d3d9/d3d9_common_buffer.h:146
↓ 2 callersMethodSetMarker
src/d3d9/d3d9_annotation.cpp:58
↓ 2 callersMethodSetNeedsUpload
src/d3d9/d3d9_common_texture.h:390
↓ 2 callersMethodSetPixelShaderConstantF
src/d3d9/d3d9_device.cpp:3960
↓ 2 callersMethodSetSoftwareVertexProcessing
src/d3d8/d3d8_state_block.h:98
↓ 2 callersMethodSetStreamSource
src/d3d8/d3d8_device.cpp:1592
↓ 2 callersMethodSetTextureStageState
src/d3d8/d3d8_device.cpp:1440
↓ 2 callersMethodSetVertexDeclaration
src/d3d9/d3d9_device.cpp:3414
↓ 2 callersMethodSetVertexShaderConstantF
src/d3d9/d3d9_device.cpp:3587
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