| 147 | void setJoystickDirect(XInputControl joy, int16_t x, int16_t y); |
| 148 | |
| 149 | void inline autosend() { |
| 150 | if (autoSendOption) { send(); } |
| 151 | } |
| 152 | |
| 153 | // Received Data |
| 154 | volatile uint8_t player; // Gamepad player #, buffered |
nothing calls this directly
no outgoing calls
no test coverage detected