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hub / github.com/dirkvranckaert/AndroidDecompiler / setLanguageFromName

Method setLanguageFromName

astyle/src/ASLocalizer.cpp:201–238  ·  view source on GitHub ↗

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199}
200
201void ASLocalizer::setLanguageFromName(const char* langID)
202// Linux set the language to use from the langID.
203//
204// the language string has the following form
205//
206// lang[_LANG][.encoding][@modifier]
207//
208// (see environ(5) in the Open Unix specification)
209//
210// where lang is the primary language, LANG is a sublang/territory,
211// encoding is the charset to use and modifier "allows the user to select
212// a specific instance of localization data within a single category"
213//
214// for example, the following strings are valid:
215// fr
216// fr_FR
217// de_DE.iso88591
218// de_DE@euro
219// de_DE.iso88591@euro
220{
221 // the constants describing the format of lang_LANG locale string
222 static const size_t LEN_LANG = 2;
223
224 m_lcid = 0;
225 string langStr = langID;
226 m_langID = langStr.substr(0, LEN_LANG);
227
228 // need the sublang for chinese
229 if (m_langID == "zh" && langStr[LEN_LANG] == '_')
230 {
231 string subLang = langStr.substr(LEN_LANG + 1, LEN_LANG);
232 if (subLang == "CN" || subLang == "SG")
233 m_subLangID = "CHS";
234 else
235 m_subLangID = "CHT"; // default
236 }
237 setTranslationClass();
238}
239
240const char* ASLocalizer::settext(const char* textIn) const
241// Call the settext class and return the value.

Callers 1

processOptionsMethod · 0.80

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