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github.com/diasurgical/devilution
/ SNetLeaveGame
Function
SNetLeaveGame
SourceX/storm/storm_net.cpp:87–92 ·
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}
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BOOL SNetLeaveGame(int type)
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{
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if (dvlnet_inst == nullptr)
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return true;
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return dvlnet_inst->SNetLeaveGame(type);
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}
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/**
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* @brief Called by engine for single, called by ui for multi
Callers
4
SNetLeaveGame
Method · 0.85
NetClose
Function · 0.85
DoEnding
Function · 0.85
FreeDlg
Function · 0.85
Calls
1
SNetLeaveGame
Method · 0.45
Tested by
no test coverage detected