| 31 | int mouseWarpingY; |
| 32 | |
| 33 | void SetCursorPos(int X, int Y) |
| 34 | { |
| 35 | mouseWarpingX = X; |
| 36 | mouseWarpingY = Y; |
| 37 | mouseWarping = true; |
| 38 | LogicalToOutput(&X, &Y); |
| 39 | SDL_WarpMouseInWindow(window, X, Y); |
| 40 | } |
| 41 | |
| 42 | // Moves the mouse to the first attribute "+" button. |
| 43 | void FocusOnCharInfo() |
no test coverage detected