| 347 | } |
| 348 | |
| 349 | void FindActor() |
| 350 | { |
| 351 | if (leveltype != DTYPE_TOWN) |
| 352 | CheckMonstersNearby(); |
| 353 | else |
| 354 | CheckTownersNearby(); |
| 355 | |
| 356 | if (gbMaxPlayers != 1) |
| 357 | CheckPlayerNearby(); |
| 358 | } |
| 359 | |
| 360 | int pcursmissile; |
| 361 | int pcurstrig; |
no test coverage detected