| 185 | |
| 186 | #ifndef SPAWN |
| 187 | void InitL2Triggers() |
| 188 | { |
| 189 | int i, j; |
| 190 | |
| 191 | numtrigs = 0; |
| 192 | for (j = 0; j < MAXDUNY; j++) { |
| 193 | for (i = 0; i < MAXDUNX; i++) { |
| 194 | if (dPiece[i][j] == 267 && (i != quests[QTYPE_BONE]._qtx || j != quests[QTYPE_BONE]._qty)) { |
| 195 | trigs[numtrigs]._tx = i; |
| 196 | trigs[numtrigs]._ty = j; |
| 197 | trigs[numtrigs]._tmsg = WM_DIABPREVLVL; |
| 198 | numtrigs++; |
| 199 | } |
| 200 | |
| 201 | if (dPiece[i][j] == 559) { |
| 202 | trigs[numtrigs]._tx = i; |
| 203 | trigs[numtrigs]._ty = j; |
| 204 | trigs[numtrigs]._tmsg = WM_DIABTWARPUP; |
| 205 | trigs[numtrigs]._tlvl = 0; |
| 206 | numtrigs++; |
| 207 | } |
| 208 | |
| 209 | if (dPiece[i][j] == 271) { |
| 210 | trigs[numtrigs]._tx = i; |
| 211 | trigs[numtrigs]._ty = j; |
| 212 | trigs[numtrigs]._tmsg = WM_DIABNEXTLVL; |
| 213 | numtrigs++; |
| 214 | } |
| 215 | } |
| 216 | } |
| 217 | trigflag = FALSE; |
| 218 | } |
| 219 | |
| 220 | void InitL3Triggers() |
| 221 | { |