* @brief Update part of the screen from the back buffer * @param dwX Back buffer coordinate * @param dwY Back buffer coordinate * @param dwWdt Back buffer coordinate * @param dwHgt Back buffer coordinate */
| 1150 | * @param dwHgt Back buffer coordinate |
| 1151 | */ |
| 1152 | static void DoBlitScreen(DWORD dwX, DWORD dwY, DWORD dwWdt, DWORD dwHgt) |
| 1153 | { |
| 1154 | SDL_Rect SrcRect = { |
| 1155 | dwX + SCREEN_X, |
| 1156 | dwY + SCREEN_Y, |
| 1157 | dwWdt, |
| 1158 | dwHgt, |
| 1159 | }; |
| 1160 | SDL_Rect DstRect = { |
| 1161 | dwX, |
| 1162 | dwY, |
| 1163 | dwWdt, |
| 1164 | dwHgt, |
| 1165 | }; |
| 1166 | |
| 1167 | BltFast(&SrcRect, &DstRect); |
| 1168 | } |
| 1169 | |
| 1170 | /** |
| 1171 | * @brief Check render pipline and blit indivudal screen parts |