* @brief Blit current world CEL to the given buffer * @param pBuff Output buffer */
| 147 | * @param pBuff Output buffer |
| 148 | */ |
| 149 | void RenderTile(BYTE *pBuff) |
| 150 | { |
| 151 | int i, j; |
| 152 | char c, v, tile; |
| 153 | BYTE *src, *dst, *tbl; |
| 154 | DWORD m, *mask, *pFrameTable; |
| 155 | |
| 156 | dst = pBuff; |
| 157 | pFrameTable = (DWORD *)pDungeonCels; |
| 158 | |
| 159 | src = &pDungeonCels[SDL_SwapLE32(pFrameTable[level_cel_block & 0xFFF])]; |
| 160 | tile = (level_cel_block & 0x7000) >> 12; |
| 161 | tbl = &pLightTbl[256 * light_table_index]; |
| 162 | |
| 163 | mask = &SolidMask[31]; |
| 164 | |
| 165 | if (cel_transparency_active) { |
| 166 | if (arch_draw_type == 0) { |
| 167 | mask = &WallMask[31]; |
| 168 | } |
| 169 | if (arch_draw_type == 1 && tile != RT_LTRIANGLE) { |
| 170 | c = block_lvid[level_piece_id]; |
| 171 | if (c == 1 || c == 3) { |
| 172 | mask = &LeftMask[31]; |
| 173 | } |
| 174 | } |
| 175 | if (arch_draw_type == 2 && tile != RT_RTRIANGLE) { |
| 176 | c = block_lvid[level_piece_id]; |
| 177 | if (c == 2 || c == 3) { |
| 178 | mask = &RightMask[31]; |
| 179 | } |
| 180 | } |
| 181 | } |
| 182 | |
| 183 | #ifdef _DEBUG |
| 184 | if (GetAsyncKeyState(VK_MENU) & 0x8000) { |
| 185 | mask = &SolidMask[31]; |
| 186 | } |
| 187 | #endif |
| 188 | |
| 189 | switch (tile) { |
| 190 | case RT_SQUARE: |
| 191 | for (i = 32; i != 0; i--, dst -= BUFFER_WIDTH + 32, mask--) { |
| 192 | RenderLine(&dst, &src, 32, tbl, *mask); |
| 193 | } |
| 194 | break; |
| 195 | case RT_TRANSPARENT: |
| 196 | for (i = 32; i != 0; i--, dst -= BUFFER_WIDTH + 32, mask--) { |
| 197 | m = *mask; |
| 198 | for (j = 32; j != 0; j -= v, v == 32 ? m = 0 : m <<= v) { |
| 199 | v = *src++; |
| 200 | if (v >= 0) { |
| 201 | RenderLine(&dst, &src, v, tbl, m); |
| 202 | } else { |
| 203 | v = -v; |
| 204 | dst += v; |
| 205 | } |
| 206 | } |
nothing calls this directly
no test coverage detected