| 142 | } |
| 143 | |
| 144 | void VerifyGoldSeeds(PlayerStruct *pPlayer) |
| 145 | { |
| 146 | int i, j; |
| 147 | |
| 148 | for (i = 0; i < pPlayer->_pNumInv; i++) { |
| 149 | if (pPlayer->InvList[i].IDidx == IDI_GOLD) { |
| 150 | for (j = 0; j < pPlayer->_pNumInv; j++) { |
| 151 | if (i != j) { |
| 152 | if (pPlayer->InvList[j].IDidx == IDI_GOLD && pPlayer->InvList[i]._iSeed == pPlayer->InvList[j]._iSeed) { |
| 153 | pPlayer->InvList[i]._iSeed = GetRndSeed(); |
| 154 | j = -1; |
| 155 | } |
| 156 | } |
| 157 | } |
| 158 | } |
| 159 | } |
| 160 | } |
| 161 | |
| 162 | void UnPackPlayer(PkPlayerStruct *pPack, int pnum, BOOL killok) |
| 163 | { |
no test coverage detected