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github.com/diasurgical/devilution
/ msg_process_net_packets
Function
msg_process_net_packets
Source/msg.cpp:145–153 ·
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143
}
144
145
void msg_process_net_packets()
146
{
147
if (gbMaxPlayers != 1) {
148
gbBufferMsgs = 2;
149
msg_pre_packet();
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gbBufferMsgs = 0;
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msg_free_packets();
152
}
153
}
154
155
void msg_pre_packet()
156
{
Callers
1
run_game_loop
Function · 0.85
Calls
2
msg_pre_packet
Function · 0.85
msg_free_packets
Function · 0.85
Tested by
no test coverage detected