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Function M_GetDir

Source/monster.cpp:1197–1200  ·  view source on GitHub ↗

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1195}
1196
1197int M_GetDir(int i)
1198{
1199 return GetDirection(monster[i]._mx, monster[i]._my, monster[i]._menemyx, monster[i]._menemyy);
1200}
1201
1202void M_CheckEFlag(int i)
1203{

Callers 15

M_StartAttackFunction · 0.85
M_StartRAttackFunction · 0.85
M_StartRSpAttackFunction · 0.85
M_StartSpAttackFunction · 0.85
M_StartHitFunction · 0.85
MonstStartKillFunction · 0.85
M_TeleportFunction · 0.85
M_DoDelayFunction · 0.85
MAI_ZombieFunction · 0.85
MAI_SkelBowFunction · 0.85
MAI_FatFunction · 0.85
MAI_SneakFunction · 0.85

Calls 1

GetDirectionFunction · 0.85

Tested by

no test coverage detected