| 2325 | } |
| 2326 | |
| 2327 | BOOL M_DoFadeout(int i) |
| 2328 | { |
| 2329 | int mt; |
| 2330 | |
| 2331 | if ((DWORD)i >= MAXMONSTERS) |
| 2332 | app_fatal("M_DoFadeout: Invalid monster %d", i); |
| 2333 | |
| 2334 | if ((!(monster[i]._mFlags & MFLAG_LOCK_ANIMATION) || monster[i]._mAnimFrame != 1) |
| 2335 | && (monster[i]._mFlags & MFLAG_LOCK_ANIMATION || monster[i]._mAnimFrame != monster[i]._mAnimLen)) { |
| 2336 | return FALSE; |
| 2337 | } |
| 2338 | |
| 2339 | mt = monster[i].MType->mtype; |
| 2340 | if (mt < MT_INCIN || mt > MT_HELLBURN) { |
| 2341 | monster[i]._mFlags &= ~MFLAG_LOCK_ANIMATION; |
| 2342 | monster[i]._mFlags |= MFLAG_HIDDEN; |
| 2343 | } else { |
| 2344 | monster[i]._mFlags &= ~MFLAG_LOCK_ANIMATION; |
| 2345 | } |
| 2346 | |
| 2347 | M_StartStand(i, monster[i]._mdir); |
| 2348 | |
| 2349 | return TRUE; |
| 2350 | } |
| 2351 | |
| 2352 | int M_DoHeal(int i) |
| 2353 | { |
no test coverage detected