| 2309 | } |
| 2310 | |
| 2311 | BOOL M_DoFadein(int i) |
| 2312 | { |
| 2313 | if ((DWORD)i >= MAXMONSTERS) |
| 2314 | app_fatal("M_DoFadein: Invalid monster %d", i); |
| 2315 | |
| 2316 | if ((!(monster[i]._mFlags & MFLAG_LOCK_ANIMATION) || monster[i]._mAnimFrame != 1) |
| 2317 | && (monster[i]._mFlags & MFLAG_LOCK_ANIMATION || monster[i]._mAnimFrame != monster[i]._mAnimLen)) { |
| 2318 | return FALSE; |
| 2319 | } |
| 2320 | |
| 2321 | M_StartStand(i, monster[i]._mdir); |
| 2322 | monster[i]._mFlags &= ~MFLAG_LOCK_ANIMATION; |
| 2323 | |
| 2324 | return TRUE; |
| 2325 | } |
| 2326 | |
| 2327 | BOOL M_DoFadeout(int i) |
| 2328 | { |
no test coverage detected