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hub / github.com/diasurgical/devilution / OSave

Function OSave

Source/loadsave.cpp:986–992  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

984}
985
986void OSave(BOOL v)
987{
988 if (v != FALSE)
989 *tbuff++ = TRUE;
990 else
991 *tbuff++ = FALSE;
992}
993
994void SavePlayer(int i)
995{

Callers 2

SaveGameFunction · 0.85
SaveLevelFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected