| 1195 | } |
| 1196 | |
| 1197 | void ChangeVisionRadius(int id, int r) |
| 1198 | { |
| 1199 | int i; |
| 1200 | |
| 1201 | for (i = 0; i < numvision; i++) { |
| 1202 | if (VisionList[i]._lid == id) { |
| 1203 | VisionList[i]._lunflag = 1; |
| 1204 | VisionList[i]._lunx = VisionList[i]._lx; |
| 1205 | VisionList[i]._luny = VisionList[i]._ly; |
| 1206 | VisionList[i]._lunr = VisionList[i]._lradius; |
| 1207 | VisionList[i]._lradius = r; |
| 1208 | dovision = TRUE; |
| 1209 | } |
| 1210 | } |
| 1211 | } |
| 1212 | |
| 1213 | void ChangeVisionXY(int id, int x, int y) |
| 1214 | { |