| 690 | } |
| 691 | |
| 692 | void CalcPlrItemMin(int pnum) |
| 693 | { |
| 694 | PlayerStruct *p; |
| 695 | ItemStruct *pi; |
| 696 | int i; |
| 697 | |
| 698 | p = &plr[pnum]; |
| 699 | pi = p->InvList; |
| 700 | i = p->_pNumInv; |
| 701 | |
| 702 | while (i--) { |
| 703 | pi->_iStatFlag = ItemMinStats(p, pi); |
| 704 | pi++; |
| 705 | } |
| 706 | |
| 707 | pi = p->SpdList; |
| 708 | for (i = MAXBELTITEMS; i != 0; i--) { |
| 709 | if (pi->_itype != ITYPE_NONE) { |
| 710 | pi->_iStatFlag = ItemMinStats(p, pi); |
| 711 | } |
| 712 | pi++; |
| 713 | } |
| 714 | } |
| 715 | |
| 716 | BOOL ItemMinStats(PlayerStruct *p, ItemStruct *x) |
| 717 | { |
no test coverage detected