| 96 | } |
| 97 | |
| 98 | void InitInv() |
| 99 | { |
| 100 | if (plr[myplr]._pClass == PC_WARRIOR) { |
| 101 | pInvCels = LoadFileInMem("Data\\Inv\\Inv.CEL", NULL); |
| 102 | #ifndef SPAWN |
| 103 | } else if (plr[myplr]._pClass == PC_ROGUE) { |
| 104 | pInvCels = LoadFileInMem("Data\\Inv\\Inv_rog.CEL", NULL); |
| 105 | } else if (plr[myplr]._pClass == PC_SORCERER) { |
| 106 | pInvCels = LoadFileInMem("Data\\Inv\\Inv_Sor.CEL", NULL); |
| 107 | #endif |
| 108 | } |
| 109 | |
| 110 | invflag = FALSE; |
| 111 | drawsbarflag = FALSE; |
| 112 | } |
| 113 | |
| 114 | void InvDrawSlotBack(int X, int Y, int W, int H) |
| 115 | { |
no test coverage detected