| 1891 | } |
| 1892 | |
| 1893 | char CheckInvHLight() |
| 1894 | { |
| 1895 | int r, ii, nGold; |
| 1896 | ItemStruct *pi; |
| 1897 | PlayerStruct *p; |
| 1898 | char rv; |
| 1899 | |
| 1900 | for (r = 0; (DWORD)r < 73; r++) { |
| 1901 | if (MouseX >= InvRect[r].X |
| 1902 | && MouseX < InvRect[r].X + 29 |
| 1903 | && MouseY >= InvRect[r].Y - 29 |
| 1904 | && MouseY < InvRect[r].Y) { |
| 1905 | break; |
| 1906 | } |
| 1907 | } |
| 1908 | |
| 1909 | if ((DWORD)r >= 73) |
| 1910 | return -1; |
| 1911 | |
| 1912 | rv = -1; |
| 1913 | infoclr = COL_WHITE; |
| 1914 | pi = NULL; |
| 1915 | p = &plr[myplr]; |
| 1916 | ClearPanel(); |
| 1917 | if (r >= 0 && r <= 3) { |
| 1918 | rv = INVLOC_HEAD; |
| 1919 | pi = &p->InvBody[rv]; |
| 1920 | } else if (r == 4) { |
| 1921 | rv = INVLOC_RING_LEFT; |
| 1922 | pi = &p->InvBody[rv]; |
| 1923 | } else if (r == 5) { |
| 1924 | rv = INVLOC_RING_RIGHT; |
| 1925 | pi = &p->InvBody[rv]; |
| 1926 | } else if (r == 6) { |
| 1927 | rv = INVLOC_AMULET; |
| 1928 | pi = &p->InvBody[rv]; |
| 1929 | } else if (r >= 7 && r <= 12) { |
| 1930 | rv = INVLOC_HAND_LEFT; |
| 1931 | pi = &p->InvBody[rv]; |
| 1932 | } else if (r >= 13 && r <= 18) { |
| 1933 | pi = &p->InvBody[INVLOC_HAND_LEFT]; |
| 1934 | if (pi->_itype == ITYPE_NONE || pi->_iLoc != ILOC_TWOHAND) { |
| 1935 | rv = INVLOC_HAND_RIGHT; |
| 1936 | pi = &p->InvBody[rv]; |
| 1937 | } else { |
| 1938 | rv = INVLOC_HAND_LEFT; |
| 1939 | } |
| 1940 | } else if (r >= 19 && r <= 24) { |
| 1941 | rv = INVLOC_CHEST; |
| 1942 | pi = &p->InvBody[rv]; |
| 1943 | } else if (r >= 25 && r <= 64) { |
| 1944 | r = abs(p->InvGrid[r - 25]); |
| 1945 | if (!r) |
| 1946 | return -1; |
| 1947 | ii = r - 1; |
| 1948 | rv = ii + 7; |
| 1949 | pi = &p->InvList[ii]; |
| 1950 | } else if (r >= 65) { |
no test coverage detected