* @brief Fade to black and play a video * @param pszMovie file path of movie */
| 1432 | * @param pszMovie file path of movie |
| 1433 | */ |
| 1434 | void PlayInGameMovie(char *pszMovie) |
| 1435 | { |
| 1436 | PaletteFadeOut(8); |
| 1437 | play_movie(pszMovie, FALSE); |
| 1438 | ClearScreenBuffer(); |
| 1439 | force_redraw = 255; |
| 1440 | scrollrt_draw_game_screen(TRUE); |
| 1441 | PaletteFadeIn(8); |
| 1442 | force_redraw = 255; |
| 1443 | } |
| 1444 | |
| 1445 | DEVILUTION_END_NAMESPACE |
no test coverage detected