* @brief Blit CEL sprite to the back buffer at the given coordinates * @param sx Back buffer coordinate * @param sy Back buffer coordinate * @param pCelBuff Cel data * @param nCel CEL frame number * @param nWidth Width of sprite */
| 31 | * @param nWidth Width of sprite |
| 32 | */ |
| 33 | void CelDraw(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) |
| 34 | { |
| 35 | CelBlitFrame(&gpBuffer[sx + BUFFER_WIDTH * sy], pCelBuff, nCel, nWidth); |
| 36 | } |
| 37 | |
| 38 | /** |
| 39 | * @brief Blit a given CEL frame to the given buffer |
no test coverage detected