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hub / github.com/diasurgical/devilution / sound_update

Function sound_update

Source/effects.cpp:1148–1155  ·  view source on GitHub ↗

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1146}
1147
1148void sound_update()
1149{
1150 if (!gbSndInited) {
1151 return;
1152 }
1153
1154 effects_update();
1155}
1156
1157void effects_update()
1158{

Callers 1

game_logicFunction · 0.85

Calls 1

effects_updateFunction · 0.85

Tested by

no test coverage detected