| 992 | } |
| 993 | |
| 994 | static void L2TileFix() |
| 995 | { |
| 996 | int i, j; |
| 997 | |
| 998 | for (j = 0; j < DMAXY; j++) { |
| 999 | for (i = 0; i < DMAXX; i++) { |
| 1000 | if (dungeon[i][j] == 1 && dungeon[i][j + 1] == 3) { |
| 1001 | dungeon[i][j + 1] = 1; |
| 1002 | } |
| 1003 | if (dungeon[i][j] == 3 && dungeon[i][j + 1] == 1) { |
| 1004 | dungeon[i][j + 1] = 3; |
| 1005 | } |
| 1006 | if (dungeon[i][j] == 3 && dungeon[i + 1][j] == 7) { |
| 1007 | dungeon[i + 1][j] = 3; |
| 1008 | } |
| 1009 | if (dungeon[i][j] == 2 && dungeon[i + 1][j] == 3) { |
| 1010 | dungeon[i + 1][j] = 2; |
| 1011 | } |
| 1012 | if (dungeon[i][j] == 11 && dungeon[i + 1][j] == 14) { |
| 1013 | dungeon[i + 1][j] = 16; |
| 1014 | } |
| 1015 | } |
| 1016 | } |
| 1017 | } |
| 1018 | |
| 1019 | static BOOL DL2_Cont(BOOL x1f, BOOL y1f, BOOL x2f, BOOL y2f) |
| 1020 | { |