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hub / github.com/diasurgical/DevilutionX / WriteLE

Method WriteLE

Source/loadsave.cpp:218–222  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

216
217 template <class T>
218 void WriteLE(T value)
219 {
220 value = SwapLE(value);
221 WriteBytes(&value, sizeof(value));
222 }
223
224 template <class T>
225 void WriteBE(T value)

Callers 1

SaveGameDataFunction · 0.80

Calls 1

SwapLEFunction · 0.70

Tested by

no test coverage detected