| 385 | } |
| 386 | |
| 387 | bool base::SNetRegisterEventHandler(event_type evtype, SEVTHANDLER func) |
| 388 | { |
| 389 | /* |
| 390 | engine registers handler for: |
| 391 | EVENT_TYPE_PLAYER_LEAVE_GAME |
| 392 | EVENT_TYPE_PLAYER_CREATE_GAME (should be raised during SNetCreateGame |
| 393 | for non-creating player) |
| 394 | EVENT_TYPE_PLAYER_MESSAGE (for bnet? not implemented) |
| 395 | (engine uses same function for all three) |
| 396 | */ |
| 397 | registered_handlers[evtype] = func; |
| 398 | return true; |
| 399 | } |
| 400 | |
| 401 | bool base::SNetLeaveGame(int type) |
| 402 | { |
no outgoing calls
no test coverage detected