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hub / github.com/diasurgical/DevilutionX / SyncInitPlr

Function SyncInitPlr

Source/player.cpp:3296–3302  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

3294}
3295
3296void SyncInitPlr(Player &player)
3297{
3298 SetPlrAnims(player);
3299 SyncInitPlrPos(player);
3300 if (&player != MyPlayer)
3301 player.lightId = NO_LIGHT;
3302}
3303
3304void CheckStats(Player &player)
3305{

Callers 2

OnPlayerJoinLevelFunction · 0.85
recv_plrinfoFunction · 0.85

Calls 2

SetPlrAnimsFunction · 0.85
SyncInitPlrPosFunction · 0.85

Tested by

no test coverage detected