| 185 | } |
| 186 | |
| 187 | void ClearStateVariables(Player &player) |
| 188 | { |
| 189 | player.position.temp = { 0, 0 }; |
| 190 | player.tempDirection = Direction::South; |
| 191 | player.queuedSpell.spellLevel = 0; |
| 192 | } |
| 193 | |
| 194 | void StartAttack(Player &player, Direction d, bool includesFirstFrame) |
| 195 | { |
no outgoing calls
no test coverage detected