| 1144 | } |
| 1145 | |
| 1146 | void CheckNewPath(Player &player, bool pmWillBeCalled) |
| 1147 | { |
| 1148 | int x = 0; |
| 1149 | int y = 0; |
| 1150 | |
| 1151 | Monster *monster; |
| 1152 | Player *target; |
| 1153 | Object *object; |
| 1154 | Item *item; |
| 1155 | |
| 1156 | int targetId = player.destParam1; |
| 1157 | |
| 1158 | switch (player.destAction) { |
| 1159 | case ACTION_ATTACKMON: |
| 1160 | case ACTION_RATTACKMON: |
| 1161 | case ACTION_SPELLMON: |
| 1162 | monster = &Monsters[targetId]; |
| 1163 | if ((monster->hitPoints >> 6) <= 0) { |
| 1164 | player.Stop(); |
| 1165 | return; |
| 1166 | } |
| 1167 | if (player.destAction == ACTION_ATTACKMON) |
| 1168 | MakePlrPath(player, monster->position.future, false); |
| 1169 | break; |
| 1170 | case ACTION_ATTACKPLR: |
| 1171 | case ACTION_RATTACKPLR: |
| 1172 | case ACTION_SPELLPLR: |
| 1173 | target = &Players[targetId]; |
| 1174 | if ((target->_pHitPoints >> 6) <= 0) { |
| 1175 | player.Stop(); |
| 1176 | return; |
| 1177 | } |
| 1178 | if (player.destAction == ACTION_ATTACKPLR) |
| 1179 | MakePlrPath(player, target->position.future, false); |
| 1180 | break; |
| 1181 | case ACTION_OPERATE: |
| 1182 | case ACTION_DISARM: |
| 1183 | case ACTION_OPERATETK: |
| 1184 | object = &Objects[targetId]; |
| 1185 | break; |
| 1186 | case ACTION_PICKUPITEM: |
| 1187 | case ACTION_PICKUPAITEM: |
| 1188 | item = &Items[targetId]; |
| 1189 | break; |
| 1190 | default: |
| 1191 | break; |
| 1192 | } |
| 1193 | |
| 1194 | Direction d; |
| 1195 | if (player.walkpath[0] != WALK_NONE) { |
| 1196 | if (player._pmode == PM_STAND) { |
| 1197 | if (&player == MyPlayer) { |
| 1198 | if (player.destAction == ACTION_ATTACKMON || player.destAction == ACTION_ATTACKPLR) { |
| 1199 | if (player.destAction == ACTION_ATTACKMON) { |
| 1200 | x = abs(player.position.future.x - monster->position.future.x); |
| 1201 | y = abs(player.position.future.y - monster->position.future.y); |
| 1202 | d = GetDirection(player.position.future, monster->position.future); |
| 1203 | } else { |
no test coverage detected