| 1592 | } |
| 1593 | |
| 1594 | void UpdateCircle(Object &circle) |
| 1595 | { |
| 1596 | Player *playerOnCircle = PlayerAtPosition(circle.position); |
| 1597 | |
| 1598 | if (!playerOnCircle) { |
| 1599 | if (circle._otype == OBJ_MCIRCLE1) |
| 1600 | circle._oAnimFrame = 1; |
| 1601 | if (circle._otype == OBJ_MCIRCLE2) |
| 1602 | circle._oAnimFrame = 3; |
| 1603 | circle._oVar6 = 0; |
| 1604 | return; |
| 1605 | } |
| 1606 | |
| 1607 | if (circle._otype == OBJ_MCIRCLE1) |
| 1608 | circle._oAnimFrame = 2; |
| 1609 | if (circle._otype == OBJ_MCIRCLE2) |
| 1610 | circle._oAnimFrame = 4; |
| 1611 | if (circle.position == Point { 45, 47 }) { |
| 1612 | circle._oVar6 = 2; |
| 1613 | } else if (circle.position == Point { 26, 46 }) { |
| 1614 | circle._oVar6 = 1; |
| 1615 | } else { |
| 1616 | circle._oVar6 = 0; |
| 1617 | } |
| 1618 | if (circle.position == Point { 35, 36 } && circle._oVar5 == 3) { |
| 1619 | circle._oVar6 = 4; |
| 1620 | if (Quests[Q_BETRAYER]._qvar1 <= 4) { |
| 1621 | LoadingMapObjects = true; |
| 1622 | ObjChangeMap(circle._oVar1, circle._oVar2, circle._oVar3, circle._oVar4); |
| 1623 | LoadingMapObjects = false; |
| 1624 | Quests[Q_BETRAYER]._qvar1 = 4; |
| 1625 | NetSendCmdQuest(true, Quests[Q_BETRAYER]); |
| 1626 | } |
| 1627 | AddMissile(playerOnCircle->position.tile, { 35, 46 }, Direction::South, MissileID::Phasing, TARGET_BOTH, playerOnCircle->getId(), 0, 0); |
| 1628 | if (playerOnCircle == MyPlayer) { |
| 1629 | LastMouseButtonAction = MouseActionType::None; |
| 1630 | sgbMouseDown = CLICK_NONE; |
| 1631 | } |
| 1632 | ClrPlrPath(*playerOnCircle); |
| 1633 | StartStand(*playerOnCircle, Direction::South); |
| 1634 | } |
| 1635 | } |
| 1636 | |
| 1637 | void ObjectStopAnim(Object &object) |
| 1638 | { |
no test coverage detected