| 4812 | } |
| 4813 | |
| 4814 | void SyncBreakObj(const Player &player, Object &object) |
| 4815 | { |
| 4816 | if (object.IsBarrel()) { |
| 4817 | BreakBarrel(player, object, true, false); |
| 4818 | } else if (object.IsCrux()) { |
| 4819 | BreakCrux(object, false); |
| 4820 | } |
| 4821 | } |
| 4822 | |
| 4823 | void SyncObjectAnim(Object &object) |
| 4824 | { |
no test coverage detected