| 3257 | } |
| 3258 | |
| 3259 | void OperateDecapitatedBody(Object &corpse, bool sendmsg, bool sendLootMsg) |
| 3260 | { |
| 3261 | if (corpse._oSelFlag == 0) { |
| 3262 | return; |
| 3263 | } |
| 3264 | corpse._oSelFlag = 0; |
| 3265 | SetRndSeed(corpse._oRndSeed); |
| 3266 | CreateRndItem(corpse.position, false, sendLootMsg, false); |
| 3267 | if (sendmsg) |
| 3268 | NetSendCmdLoc(MyPlayerId, false, CMD_OPERATEOBJ, corpse.position); |
| 3269 | } |
| 3270 | |
| 3271 | void OperateArmorStand(Object &armorStand, bool sendmsg, bool sendLootMsg) |
| 3272 | { |
no test coverage detected