| 3269 | } |
| 3270 | |
| 3271 | void OperateArmorStand(Object &armorStand, bool sendmsg, bool sendLootMsg) |
| 3272 | { |
| 3273 | if (armorStand._oSelFlag == 0) { |
| 3274 | return; |
| 3275 | } |
| 3276 | armorStand._oSelFlag = 0; |
| 3277 | armorStand._oAnimFrame++; |
| 3278 | SetRndSeed(armorStand._oRndSeed); |
| 3279 | bool uniqueRnd = !FlipCoin(); |
| 3280 | if (currlevel <= 5) { |
| 3281 | CreateTypeItem(armorStand.position, true, ItemType::LightArmor, IMISC_NONE, sendLootMsg, false); |
| 3282 | } else if (currlevel >= 6 && currlevel <= 9) { |
| 3283 | CreateTypeItem(armorStand.position, uniqueRnd, ItemType::MediumArmor, IMISC_NONE, sendLootMsg, false); |
| 3284 | } else if (currlevel >= 10 && currlevel <= 12) { |
| 3285 | CreateTypeItem(armorStand.position, false, ItemType::HeavyArmor, IMISC_NONE, sendLootMsg, false); |
| 3286 | } else if (currlevel >= 13) { |
| 3287 | CreateTypeItem(armorStand.position, true, ItemType::HeavyArmor, IMISC_NONE, sendLootMsg, false); |
| 3288 | } |
| 3289 | if (sendmsg) |
| 3290 | NetSendCmdLoc(MyPlayerId, false, CMD_OPERATEOBJ, armorStand.position); |
| 3291 | } |
| 3292 | |
| 3293 | int FindValidShrine() |
| 3294 | { |
no test coverage detected