| 4662 | } |
| 4663 | |
| 4664 | void DeltaSyncCloseObj(Object &object) |
| 4665 | { |
| 4666 | // Object was closed. |
| 4667 | // That means it was opened once, so all traps have been activated. |
| 4668 | object._oTrapFlag = false; |
| 4669 | } |
| 4670 | |
| 4671 | void SyncOpObject(Player &player, int cmd, Object &object) |
| 4672 | { |