| 866 | } |
| 867 | |
| 868 | void LoadQuest(LoadHelper *file, int i) |
| 869 | { |
| 870 | auto &quest = Quests[i]; |
| 871 | |
| 872 | quest._qlevel = file->NextLE<uint8_t>(); |
| 873 | file->Skip<uint8_t>(); // _qtype, identical to _qidx |
| 874 | quest._qactive = static_cast<quest_state>(file->NextLE<uint8_t>()); |
| 875 | quest._qlvltype = static_cast<dungeon_type>(file->NextLE<uint8_t>()); |
| 876 | quest.position.x = file->NextLE<int32_t>(); |
| 877 | quest.position.y = file->NextLE<int32_t>(); |
| 878 | quest._qslvl = static_cast<_setlevels>(file->NextLE<uint8_t>()); |
| 879 | quest._qidx = static_cast<quest_id>(file->NextLE<uint8_t>()); |
| 880 | if (gbIsHellfireSaveGame) { |
| 881 | file->Skip(2); // Alignment |
| 882 | quest._qmsg = static_cast<_speech_id>(file->NextLE<int32_t>()); |
| 883 | } else { |
| 884 | quest._qmsg = static_cast<_speech_id>(file->NextLE<uint8_t>()); |
| 885 | } |
| 886 | quest._qvar1 = file->NextLE<uint8_t>(); |
| 887 | quest._qvar2 = file->NextLE<uint8_t>(); |
| 888 | file->Skip(2); // Alignment |
| 889 | if (!gbIsHellfireSaveGame) |
| 890 | file->Skip(1); // Alignment |
| 891 | quest._qlog = file->NextBool32(); |
| 892 | |
| 893 | ReturnLvlPosition.x = file->NextBE<int32_t>(); |
| 894 | ReturnLvlPosition.y = file->NextBE<int32_t>(); |
| 895 | ReturnLevel = file->NextBE<int32_t>(); |
| 896 | ReturnLevelType = static_cast<dungeon_type>(file->NextBE<int32_t>()); |
| 897 | file->Skip(sizeof(int32_t)); // Skip DoomQuestState |
| 898 | } |
| 899 | |
| 900 | void LoadLighting(LoadHelper *file, Light *pLight) |
| 901 | { |
no test coverage detected