| 138 | } |
| 139 | |
| 140 | bool TileAllowsLight(Point position) |
| 141 | { |
| 142 | if (!InDungeonBounds(position)) |
| 143 | return false; |
| 144 | return !TileHasAny(dPiece[position.x][position.y], TileProperties::BlockLight); |
| 145 | } |
| 146 | |
| 147 | void DoVisionFlags(Point position, MapExplorationType doAutomap, bool visible) |
| 148 | { |
no test coverage detected