| 71 | } |
| 72 | |
| 73 | void LoadCustomMap(const char *path, Point viewPosition) |
| 74 | { |
| 75 | switch (setlvltype) { |
| 76 | case DTYPE_CATHEDRAL: |
| 77 | case DTYPE_CRYPT: |
| 78 | LoadL1Dungeon(path, viewPosition); |
| 79 | break; |
| 80 | case DTYPE_CATACOMBS: |
| 81 | LoadL2Dungeon(path, viewPosition); |
| 82 | break; |
| 83 | case DTYPE_CAVES: |
| 84 | case DTYPE_NEST: |
| 85 | LoadL3Dungeon(path, viewPosition); |
| 86 | break; |
| 87 | case DTYPE_HELL: |
| 88 | LoadL4Dungeon(path, viewPosition); |
| 89 | break; |
| 90 | case DTYPE_TOWN: |
| 91 | case DTYPE_NONE: |
| 92 | break; |
| 93 | } |
| 94 | LoadRndLvlPal(setlvltype); |
| 95 | } |
| 96 | |
| 97 | void LoadArenaMap(const char *path, Point viewPosition, Point exitTrigger) |
| 98 | { |
no test coverage detected