| 472 | } |
| 473 | |
| 474 | void SpawnNote() |
| 475 | { |
| 476 | _item_indexes id; |
| 477 | |
| 478 | switch (currlevel) { |
| 479 | case 22: |
| 480 | id = IDI_NOTE2; |
| 481 | break; |
| 482 | case 23: |
| 483 | id = IDI_NOTE3; |
| 484 | break; |
| 485 | default: |
| 486 | id = IDI_NOTE1; |
| 487 | break; |
| 488 | } |
| 489 | |
| 490 | Point position = GetRandomAvailableItemPosition(); |
| 491 | SpawnQuestItem(id, position, 0, 1, false); |
| 492 | } |
| 493 | |
| 494 | void CalcSelfItems(Player &player) |
| 495 | { |
no test coverage detected