| 261 | } |
| 262 | |
| 263 | void LoadLanguageArchive() |
| 264 | { |
| 265 | #ifdef UNPACKED_MPQS |
| 266 | lang_data_path = std::nullopt; |
| 267 | #else |
| 268 | lang_mpq = std::nullopt; |
| 269 | #endif |
| 270 | |
| 271 | string_view code = GetLanguageCode(); |
| 272 | if (code != "en") { |
| 273 | std::string langMpqName { code }; |
| 274 | #ifdef UNPACKED_MPQS |
| 275 | lang_data_path = FindUnpackedMpqData(GetMPQSearchPaths(), langMpqName); |
| 276 | #else |
| 277 | langMpqName.append(".mpq"); |
| 278 | lang_mpq = LoadMPQ(GetMPQSearchPaths(), langMpqName); |
| 279 | #endif |
| 280 | } |
| 281 | } |
| 282 | |
| 283 | void LoadGameArchives() |
| 284 | { |
no test coverage detected