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hub / github.com/diasurgical/DevilutionX / EnableFrameCount

Function EnableFrameCount

Source/engine/render/scrollrt.cpp:1630–1634  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1628#endif
1629
1630void EnableFrameCount()
1631{
1632 frameflag = true;
1633 lastFpsUpdateInMs = SDL_GetTicks();
1634}
1635
1636void scrollrt_draw_game_screen()
1637{

Callers 3

OptionShowFPSChangedFunction · 0.85
DiabloParseFlagsFunction · 0.85
ApplicationInitFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected