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github.com/diasurgical/DevilutionX
/ RedrawComplete
Function
RedrawComplete
Source/engine/backbuffer_state.cpp:69–72 ·
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Source
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67
}
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void RedrawComplete()
70
{
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GetBackbufferState().redrawState.Redraw = RedrawState::RedrawNone;
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}
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void RedrawEverything()
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{
Callers
2
scrollrt_draw_game_screen
Function · 0.85
DrawAndBlit
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected