| 763 | } |
| 764 | |
| 765 | Point GetPanelPosition(UiPanels panel, Point offset) |
| 766 | { |
| 767 | Displacement displacement { offset.x, offset.y }; |
| 768 | |
| 769 | switch (panel) { |
| 770 | case UiPanels::Main: |
| 771 | return GetMainPanel().position + displacement; |
| 772 | case UiPanels::Quest: |
| 773 | case UiPanels::Character: |
| 774 | case UiPanels::Stash: |
| 775 | return GetLeftPanel().position + displacement; |
| 776 | case UiPanels::Spell: |
| 777 | case UiPanels::Inventory: |
| 778 | return GetRightPanel().position + displacement; |
| 779 | default: |
| 780 | return GetMainPanel().position + displacement; |
| 781 | } |
| 782 | } |
| 783 | |
| 784 | void DrawPanelBox(const Surface &out, SDL_Rect srcRect, Point targetPosition) |
| 785 | { |
no outgoing calls
no test coverage detected