============= SetColor This can be used to pass general information to the current material, not just colors ============= */
| 298 | ============= |
| 299 | */ |
| 300 | void idRenderSystemLocal::SetColor( const idVec4 &rgba ) { |
| 301 | guiModel->SetColor( rgba[0], rgba[1], rgba[2], rgba[3] ); |
| 302 | } |
| 303 | |
| 304 | |
| 305 | /* |