================= idRenderModelManagerLocal::BeginLevelLoad ================= */
| 494 | ================= |
| 495 | */ |
| 496 | void idRenderModelManagerLocal::BeginLevelLoad() { |
| 497 | insideLevelLoad = true; |
| 498 | |
| 499 | for ( int i = 0 ; i < models.Num() ; i++ ) { |
| 500 | idRenderModel *model = models[i]; |
| 501 | |
| 502 | if ( com_purgeAll.GetBool() && model->IsReloadable() ) { |
| 503 | R_CheckForEntityDefsUsingModel( model ); |
| 504 | model->PurgeModel(); |
| 505 | } |
| 506 | |
| 507 | model->SetLevelLoadReferenced( false ); |
| 508 | } |
| 509 | |
| 510 | // purge unused triangle surface memory |
| 511 | R_PurgeTriSurfData( frameData ); |
| 512 | } |
| 513 | |
| 514 | /* |
| 515 | ================= |
nothing calls this directly
no test coverage detected